Preventing Large Horizontal Scroll View from Scrolling When Interacting with Smaller Scroll View by Modifying Hit Testing

Dual Horizontal Scroll View Touches: A Deep Dive into Scrolling and Hit Testing

In this article, we will explore a common issue encountered when working with horizontal scroll views in iOS development. Specifically, we’ll address the problem of dual horizontal scroll view touches, where a large scroll view is used to display images, and a smaller scroll view is used to display buttons for each image. We’ll delve into the technical aspects of scrolling and hit testing to provide a clear understanding of how to solve this issue.

Introduction

Horizontal scroll views are a powerful tool in iOS development, allowing us to display large amounts of content within a single view. However, when working with multiple scroll views, we often encounter issues related to scrolling and touching. In this article, we’ll focus on the specific problem of dual horizontal scroll view touches, where the larger scroll view should not scroll when the user is interacting with the smaller scroll view.

Understanding Scrolling and Hit Testing

To address this issue, we need to understand how scrolling and hit testing work in iOS development. When a user interacts with a view by tapping or dragging their finger, the system performs a series of steps:

  1. Hit testing: The system checks which view is “hit” (i.e., which view contains the point where the user touched). This process involves checking the coordinates of the touch event against the bounds of each view in the view hierarchy.
  2. Scrolling: If a view is hit, the system determines whether to scroll that view or its superviews.

In our case, we want to prevent the large scroll view from scrolling when the user is interacting with the smaller scroll view. To achieve this, we need to modify the hit testing process to ignore interactions between the two views.

Modifying Hit Testing

One approach to solving this issue is to override the hitTest:withEvent: method of the larger scroll view. This method is called when a touch event occurs on the view hierarchy, and it’s where we can modify the behavior of hit testing.

Here’s an example implementation of the modified hitTest:withEvent: method:

- (UIView*)hitTest:(CGPoint)point withEvent:(UIEvent *)event {
    UIView* result = [super hitTest:point withEvent:event];

    if (/* result or any of its superviews are equal to your little scroll view */) {
        [self setContentOffset:CGPointZero animated:YES];
        self.scrollEnabled = NO;
    } else {
        self.scrollEnabled = YES;    
    }
    return result;
}

In this implementation, we first call the superclass’s hitTest:withEvent: method to determine which view is hit. If the hit view or any of its superviews are equal to the smaller scroll view, we set the content offset of the larger scroll view to zero and disable scrolling.

Pseudo Code for Simpler Solution

The author of the original answer suggests using pseudo code to simplify the implementation:

if (/* result or any of its superviews are equal to your little scroll view */) {
    self.superview.scrollEnabled = NO;
} else {
    self.superview.scrollEnabled = YES;    
}

This approach is more concise and can be easier to understand, especially if you’re familiar with the view hierarchy. However, it’s essential to note that this implementation assumes a specific view hierarchy structure.

Additional Considerations

When working with multiple scroll views, there are several additional considerations to keep in mind:

  • Scrolling behavior: When scrolling is disabled for one view, it can affect the scrolling behavior of its superviews. Be sure to test your implementation thoroughly to ensure that scrolling behaves as expected.
  • View hierarchy: The order of views in the view hierarchy plays a critical role in determining which view is hit during touch events. Make sure that your view hierarchy is properly structured to achieve the desired behavior.
  • Accessibility: When disabling scrolling for certain views, consider the impact on accessibility features like zooming and gestures. You may need to implement workarounds or adjustments to ensure that users can still interact with your app effectively.

Conclusion

Dual horizontal scroll view touches can be a challenging issue to solve, but by understanding how scrolling and hit testing work in iOS development, we can find creative solutions to address this problem. In this article, we’ve explored the use of modified hitTest:withEvent: methods to prevent the large scroll view from scrolling when the user is interacting with the smaller scroll view. By considering additional factors like scrolling behavior, view hierarchy, and accessibility, we can develop robust and effective solutions for complex iOS development challenges.

Additional Resources

In this article, we explored the issue of dual horizontal scroll view touches and provided a solution using modified hitTest:withEvent: methods. By understanding how scrolling and hit testing work in iOS development, developers can find creative solutions to address complex challenges like this one.


Last modified on 2024-03-27